Welcome to another volume of “Developer’s Backyard.”
This is Katano from the development team at Arc System Works.
Happy belated New Year!
We have a lot planned for Guilty Gear -Strive- this year, so please stay tuned.
I apologize for the slow pace of updates for Developer’s Backyard. The previous volume was released last October…
Looking back on the past few months, the biggest development was the addition of the new character Happy Chaos in October.
We’ll look at him in detail later in this volume.
In December, GGST won the award for “Best Fighting Game” at The Game Awards 2021 event held in Los Angeles. We are honored to have received this award. It’s truly thanks to the support from all the players. Thank you, as always.
In this volume of Developer’s Backyard, I’d like to introduce Happy Chaos and Baiken, as well as touch on the update planned for January 28. Be sure to read until the end.
Introducing Happy Chaos
Restorer of Humanity Gunslinging Broken Messiah
Name: Happy Chaos Voice: Makoto Takahashi (JPN) / Robbie Daymond (ENG) / Yohan Park (KR)
Height: 179 cm (5'10)
Weight: 64 kg (141 lbs)
Blood Type: Unknown
Birth Date: January 16
Origin: Ireland (when he was human)
Hobbies: Going for drives, looking for regional sweets, looking for beginner level instruments with quality sound
Values: His values change often due to his lack of attachment--currently he values a toy jewel he picked up somewhere.
The Celestial Gun "Moon Blade," of which it is said only 5 exist between all dimensions (he only has one of them, the other is a replica)
His free time is important to him.
Dislikes: Whatever he happens to dislike at the time. It never lasts very long.
Although he made his first real appearance in GGST’s Story Mode, he’s an incredibly important character in the GG series.
Players familiar with the Story Mode likely have a strong impression of his quest for drama and his many unfathomable actions and words.
The new lines in his Arcade Mode and Respect action (→ + Taunt button) show his inner mental state not seen in the Story Mode.
If you haven’t tried these out yet, please do!
Despite his attitude, he’s a top-level magic user… or rather, he’s the very first magic user, but when it comes to martial arts, he’s a complete novice with no training.
We kept this in mind for the game, aiming to create movement that shows he is a novice at fighting. Keep an eye out for his unique animations.
When it comes to play style, he’s a tricky character who can ready his gun or fire with the press of a button.
You can restrict your opponent’s movement while keeping them under pressure with his gun shots, as he can accurately and quickly fire at them no matter where they are on the screen, from any distance.
A major distinguishing feature would be that he can use these stances and shots simultaneously with a variety of actions.
In addition to cancelling normals into specials like other characters, he can ready his gun and fire during an attack, for example.
You can use this to ready the gun while Chaos is vulnerable, and stop the opponent’s punish attempt, or to cover when your turn would generally be over.
This is a very strong option that can be used for both offense and defense.
However, this requires the player to manage his “Concentration,” which depletes as he readies and fires the gun, as well as “Ammo” which depletes with each shot fired.
These can both be restored with certain special moves, but the gun cannot be readied while those moves are active.
Since the gun can no longer be fired when either one of these resources runs out, it requires planning to continuously use his powerful gun shots.
To be frank, he’s a difficult character to play, but he offers a uniquely fun experience. Please give him a try for yourself.
Wielding her opponent’s strength as her own, the unfaltering samurai
Name: Baiken Voice: Mayumi Asano (JPN) / Patty Mattson (ENG) / Bona Kim (KR)
Height: 162 cm (5'4)
Weight: 45 kg (99 lbs)
Blood Type: B
Birth Date: March 5 (Assigned)
Origin: The Colony
Values: She's lost everything
Dislikes: Tanuki statues
Baiken is one of the few surviving Japanese people after the country’s population was nearly entirely decimated. She is a wandering swordswoman who travels the world.
She’s been popular since past titles, and we received many requests for her addition to the roster.
She fights with powerful sword attacks as well as a variety of concealed weapons, and has many unique moves in her arsenal.
Her pre-battle introduction takes a different direction than that of the rest of the cast, so keep an eye out for that.
When it comes to her play style, she is an all-rounder with well-balanced moves for both offense and defense, with especially useful special moves.
Tatami Gaeshi is useful for close-range strings and maintaining offense. Kabari boasts excellent range and draws the opponent towards Baiken. Youzansen works well to mix-up blocking opponents. Hiiragi counters the opponent’s attacks at close range, dealing major damage with a counter-attack.
Although the window in which you can counter an attack is incredibly short, meaning it isn’t easy to go for, it works well as a means to take back momentum.
Baiken shows her true potential when close to the opponent.
Whether she is on defense or offense, she can put pressure on the opponent as long as she is in close range.
Also, her grounded throw and certain other attacks can link the opponent to Baiken on hit.
In this condition, the characters are drawn in towards one another, making it easier for Baiken to take the advantage due to her strong offensive and defensive options at close range.
This also opens up new potential strings and set-ups for her, so be sure to lab it out.
I’d recommend for anyone playing against Baiken to also go into Training Mode and try out a variety of options.
January Update Contents
That’s all for Volume 9 of Developer’s Backyard.
Thank you for reading to the end.
We’re currently accepting submissions for topics you’d like for us to discuss in a future Developer’s Backyard as well as questions and comments via the form below.
*Please note that we cannot answer inquiries regarding playable characters that have yet to be announced.
Also, please be aware that we cannot answer every submission.
Check out the official GGST Twitter for the latest info!
For English tweets follow https://twitter.com/ArcSystemWorksU