[Ver. 1.25] Patch Notes

  • Patch notes

An update to Version 1.25 was released on March 1 for the PlayStation®4/PlayStation®5/Steam versions of Guilty Gear -Strive- with the addition of new features and fixes for issues.

Features Added

・Added an All option under Room Search settings in Player Match.
Applicable options: Room Type, Rematch Setting, Room Policy, Attacks on Avatar
Selecting All will display search results without any restrictions for the option in question.

・The Search ID for Player Match can now be set manually.
You will be able to set a custom Search ID by changing the Room ID setting to Manual when creating a room.

・The Search ID for Player Match has been changed to a 6 digit number.

・When playing a Combo Recipe without downloading it first, the recipe can now be saved from the Pause Menu while attempting a combo.

・The staff credits are now available on the official web site, with a Credits option added under the Game Settings menu.

・Strengthened counter-measures against chat messages sent by third parties impersonating other players.

・Fixed an error in Ranked Tower and Open Park where after a player in Standby in Training Mode is removed from the lobby due to inactivity, other players could sometimes not access the Duel Station they were using.

・After attempting to enter a full lobby in Ranked Tower or Open Park, the player is now returned to the Floor Select screen rather than the Title screen.


・Reduced processing load during matches.
Reduced processing load for certain stages.

Error Fixes

・Fixed other minor issues.